D3DModelRipper – Extracting Models From Directx9 Games
While there are tools out there that do this sort of thing, I couldn’t find the source code for any of them. So I put together this library as a way of knowing how it goes down. I gotta say 3d graphics is not my thing in the least, so putting this together was both challenging and fun.
To use the library, run your desired game, open up the cmd line, go to your exectuable directory and type in: Injector.exe “EXE Name” d3d9.dll PrimCount NumVerts.
Injector.exe “Slender – The Eight Pages.exe” d3d9.dll 2136 1469
The above command will pull the geometry for one of the trees in the Slender forest and dump into a file called model.obj in your Slender executable folder.
If you do not know how to get the primcounts and vertnums for the geometry you want check this other tool out.
The resulting file is in obj format. This is probably the simplest format out there for representing 3d geometry, and most 3d modeling software is able to recognize it.